Publishing, UA and live-ops for casual games β purpose-built for the US and Japan audience.
Store submission, UA, monetization and live-ops under one roof.
Cohort, LTV and retention dashboards built for casual-game decision making.
End-to-end store submission, cross-entity authorization, and compliance for US/JP releases.
Transparent reporting and fair revenue share β you keep ownership of your IP.
Live-ops cadence and events designed to keep players coming back.
βTheir JP localization and live-ops doubled our LTV versus our previous self-publish attempt.β
βHonest advice saved us from a genre that would have flopped in the US.β
βThey built the store page and it converted twice as well as ours did.β
Small games with loyal audiences.
Raise happy dogs in a sunny neighborhood.
Cook for mythical beasts in a whimsical kitchen.
Gravity-bending hyper-casual shooter.
Endless jumper with a mischievous twist.
Light strategy card battles in short rounds.
Merge and care for cats in a calm pastel world.
Tell us about your game and weβll show you the fastest route to players.
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